

It can still feel smoother to play at a higher framerate than your monitor can display however, because input lag with your mouse will be reduced. After that you can still perceive a difference in quality, but to borrow an economic term, you've hit the point of diminishing returns and it's a steep drop-off. with servers opened from in-game command line (e.g. There is a point where the human visual pathways become saturated, which IIRC is somewhere around 70-80fps. Each character class plays vastly differently, mostly down to weapon type and character speed. Chivalry 2 features a robust character class selection from Vanguards to Footmen to Knights and the like.

Before you boggle about my use of period, I use a dvorak keyboard and period. But, they are two independent functions, and you will see a difference in animation quality with more FPS. Chivalry 2 is a brutal and intense online medieval warfare game featuring punishing combat. Every time I press the period key, the frame rate drops to red (monitored by toggling stat fps in the console). Therefore, a 60hz monitor is only capable of outputting 60fps. Yes, a 60hz monitor refreshes the screen 60 times per second.
#Chivalry medieval warfare console commands software
Or I should say "half-true".įPS and refresh rate (Hz) are not the same thing, nor are they linked.įPS is the number of frames per second the software is processing, while Hz is the rate at which the hardware in the monitor is refreshing the display.
